Sound Atelier (261295)

Learning Outcomes

This curricular unit aims to develop competences in audio production and post-production techniques, in order to interpret and design an audio-visual work. It is intended that the student understand the process of creation, manipulation and transmission of audio content for different media, such as cinema, animation or video games. The student will also learn theoretical concepts and will know the main
technologies and sound equipment. Topics such as digital audio and sound effects will also be considered. Another objective is to provide the student with the capacity for
analysis and reflection. Thus, the sound phenomenon will be studied as part of an audio-visual system. The communicative and semiotic strategies and mechanisms for the sound/image relation will also be addressed.
From the consolidation of these concepts and techniques, it is intended that the student can enhance his/her creativity in order to design and implement sound/video projects using sound editing software.

Study Program

1.    Perception of music in the audiovisual object
2.    Acoustics of sound
3.    Different audio formats
4.    Audio Interfaces and Equipment
5.    Direct Sound Capture
6.    ADR - Automatic Dialogue Replacement
7.    Foley
8.    Audio Production and Sound Project Creation
9.    Editing, Mixing and Mastering Techniques
10.    Project Development (audio visual content sonoplasty in conjunction with curricular unit Digital Video Editing)

Bibliography

MAIN REFERENCES: 

Chion, M. (1994). Audiovision: Sound on Screen. New York: Columbia University Press. (versão portuguesa na biblioteca do ISMT)    
Fonseca, N. (2012). Introdução à engenharia de som (6ª ed.): FCA - Editora Informática.    
Pohlmann, K. (2011). Principles of Digital Audio (6ª ed.):McGraw-Hill Education TAB.