Webdesign I (261279)

Learning Outcomes

At the end of the course the student is expected to be able to:
1.    Acquire the fundamentals concepts of interaction design (IxD), HCI guidelines
and usability principles;
2.    Apply the basics concepts of graphic design, UI & UX in the stylization and
design of web interfaces;
3.    Understand and transpose prototyping and conceptualization technics to
multimedia projects that aim to optimize HCI;
4.    Acquire and apply usability evaluation techniques and methodologies.

Study Program

1.    Interaction Design, Usability, UI & UX
1.1.    HCI & Gestalt Principles applied to HCI
1.2.    Interaction Design (IxD) & Interaction Paradigms
1.3.    Usability, User Interface Design (UI) & User Experience (UX)
1.3.1.    Foundations of Usability
1.3.2.    Basics and Elements of UI Design
1.3.3.    User Experience
1.4.    Usability Evaluation Methods
1.4.1.    Heuristic Evaluation & Expert Reviews
1.4.2.    User Testing
1.4.3.    Usability Testing & Evaluation – Implementation
2.    Design of Interfaces & Prototyping
2.1.    References & Inspirations Research
2.1.1.    User Interface Design Trends
2.2.    Project’s Visual Identity
2.3.    Prototyping Tools & Techniques
2.3.1.    Wireframing/Prototyping Tools
2.3.2.    Vector Editing in Prototyping Softwares
2.3.3.    High-Fidelity Prototyping
3.    Prototyping & Documentation of Interfaces

Bibliography

MAIN REFERENCES:

Cooper, A., Reimann, R., Cronin, D., Noessel, C. (2014). About Face: The Essentials of Interaction Design (4rd ed.): John Wiley & Sons, Inc.
Krug, S. (2014). Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3th ed.): New Riders.
Mckay, E. (2013). UI is Communication: How to Design Intuitive, User Centered
Interfaces by Focusing on Effective Communication (1st ed.)
McElroy, K. (2016). Prototyping for designers: Developing the best digital and physical products. " O'Reilly Media, Inc.".
Tidwell, J. (2014). Designing Interfaces (2nd ed.): O’Reilly Media, Inc.