Interaction and Interface Design I ( 261316)

Learning Outcomes

 

At the end of the course the student is expected to be able to:

  1. Acquire the fundamentals concepts of interaction design (IxD), HCI guidelines and usability principles;
  2. Apply the basics concepts of graphic design, UI & UX in the stylization and design of web interfaces;
  3. Understand and transpose prototyping and conceptualization technics to multimedia projects that aim to optimize HCI;
  4. Acquire and apply usability evaluation techniques and methodologies.

Study Program

  1. Interaction Design, Usability, UI & UX
    • HCI & Gestalt Principles applied to HCI
    • Interaction Design (IxD) & Interaction Paradigms
    • Usability, User Interface Design (UI) & User Experience (UX)
      • Foundations of Usability
      • Basics and Elements of UI Design
      • User Experience
    • Usability Evaluation Methods
      • Heuristic Evaluation & Expert Reviews
      • User Testing
      • Usability Testing & Evaluation – Implementation

 

  1. Design of Interfaces & Prototyping
    • References & Inspirations Research
      • User Interface Design Trends
    • Project’s Visual Identity
    • Prototyping Tools & Techniques
      • Wireframing/Prototyping Tools
      • Vector Editing in Prototyping Softwares
      • High-Fidelity Prototyping

Bibliography

Cooper, A., Reimann, R., Cronin, D., Noessel, C. (2014). About Face: The Essentials of Interaction Design (4rd ed.): John Wiley & Sons, Inc.

 

Krug, S. (2014). Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3th ed.): New Riders.

 

Mckay, E. (2013). UI is Communication: How to Design Intuitive, User

Centered Interfaces by Focusing on Effective Communication (1st ed.)

 

McElroy, K. (2016). Prototyping for designers: Developing the best digital and physical products. O'Reilly Media, Inc.